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September 6, 2013
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Winged Humanoid Tutorial by jerica128 Winged Humanoid Tutorial by jerica128
NOTE: this is an updated version of my winged human tutorial found on my first account here --> :icondymira128: www.deviantart.com/art/Winged-…

Much of the information is the same but I have also added extra details and changed a few small things overall


While working on my book, I put a great deal of thought into one of the main races found in the book, the legnarians. I have tried to make this race a "possible" as I could while still keeping some of the fantasy feel thus many large anatomy changes from the normal human.

This tutorial is basically the big points I have come up with for the legnarians and what I think could help with anyone who is working on their own winged races.

Cheers and happy drawing :ahoy:

Cheryl

legnarians/Askerda Saga c) me
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:iconpinerain:
PineRain Featured By Owner Jun 23, 2014  Hobbyist General Artist
This is sincerely the best tutorial of its kind I've found. I can already see it will help me with my winged character so much! Thanks for sharing! 
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:iconjerica128:
jerica128 Featured By Owner Aug 1, 2014  Hobbyist General Artist
Very welcome, glad I could help :D
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:iconcjcroen:
CJCroen Featured By Owner May 25, 2014  Hobbyist Traditional Artist
Awesome!
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:iconthallencambricaltran:
ThallenCambricaltran Featured By Owner Mar 25, 2014  Student General Artist
Amazing! I've been working on a winged character of my own, but I wasn't entirely sure how to make him more realistic. This was TONS of help though, especially with the folded wings, thank you!
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:iconjerica128:
jerica128 Featured By Owner Mar 26, 2014  Hobbyist General Artist
You're very welcome :D

Always glad to help ;)
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:iconthewhitejewel:
TheWhiteJewel Featured By Owner Mar 24, 2014
I adore all the work put into this. It's quite inspiring and opens my eyes up to the possibilities. Oh the joys of fantasy! :D
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:iconjerica128:
jerica128 Featured By Owner Mar 24, 2014  Hobbyist General Artist
Thank you so much :D
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:iconartillerystrike2:
ArtilleryStrike2 Featured By Owner Oct 13, 2013
I have to say that I love both of these tutorials and that I have a few questions I would like to ask you.
1) Where did you get your numbers from? I'm very interested in the mathematical aspect of this and I've seen several different numbers of the mass of a human skeleton and how much you could save but doing various things to it and I would like to know about how you did your calculations.
2) I assume that if a winged humanoid landed that they would need to land on their feet. As it would seem safer than trying to land on all fours. Wouldn't landing on their feet force the loss of the calf feathers as a control surface because they would be preoccupied with landing?
3) I love the idea of the calf feathers and I agree with you that the legs would need a source of lift but, would adding a tail add that much weight as humans still have remnants of tails? Wouldn't the only added weight be in the feathers and muscles to move them, which would be greatly offset by the loss of weight from hollow bones and other such modifications?
In any case I'm not trying to criticize your design I just wanted to ask a few questions as I find trying to rework things to do things they were not meant to do interesting, like making humans able to fly for example. Thank you.      
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:iconpuffymarshmellows160:
PuffyMarshmellows160 Featured By Owner Sep 8, 2013  Student General Artist

One more question

 if a flying humanoid did have a tail and bird like legs and talons could that work 0-o Just curious.

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:iconjerica128:
jerica128 Featured By Owner Sep 8, 2013  Hobbyist General Artist
Actually, it's not that hard. Bird legs are almost all bone and tendons so you could make the lower torso more like a bird (ie fused pelvic girdle, lengthened tail, skinny legs, etc.) and be good on weight, unless you make the legs real long (which could put off the COG). It's actually more efficient having more bird-like parts. I thought about that when coming up with the legnarians but I wanted them to be more human-esque so I had to figure it out another way :D
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